Project
2016“There's a huge lack of quality VR content”: how brands are communicating with new technology
A project discussing the communication strategies of brands using VR technology in 2016.
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Parallel Worlds: how VR and AR became artists’ new canvas, and brands followed suit

Project
ML, VR and AI: How emerging technologies are reshaping creativity

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I’m not a robot: why showing your workings has never been more important
The Year in Review, Part 10: The Best
Brand
The Year in Review, Part 10: The Best