Drifting from
Samantha and Sarah Ferrer of 2win Studios transform pop culture touchpoints into ceramics
Project
Nearest in embedding space
Project
Seth Bogart uses ceramics to recreate a brilliant but dysfunctional sex shop
sim 76%
Garment
Georgia Canning on creating “physical, immersive moments” in 3D
sim 75%
Project
Adrian Kay Wong and Printed Goods visually interpret being twins for their collaborative poster
sim 75%
Motion
Julia Fernandez hand paints 300 ceramic tiles to create a mesmerising stop-motion music video
sim 75%
Project
Amiee Byrne turns discarded everyday items into hyper-realistic ceramic artworks
sim 75%
Motion
Leslie David Studio’s identity for a fine jewellery brand plays with the idea of duality
sim 75%
Identity
Meet Salt and Sister Studio, the sibling duo railing against boring branding and industry jargon
sim 75%
Project
Ones to Watch 2016: Set designers Isabel + Helen
sim 75%
Project
Meet graphic design studio Fakepaper, where Marie Antoinette and 70s punk rock collide
sim 74%
Project
Digital artist Lucy Hardcastle on synthesising "craft and technology together"
sim 74%
Project
Silliness, tenderness and food inform Sarah Kennedy’s charming design work
sim 74%
Project
Amy Worrall’s ceramic figures explore the complexities of coming of age in the noughties
sim 74%